2 Days Before CES’14

CES’14 officially starts on January 7th (Tuesday, 2 days from now), but the participants are not wasting any time showcasing and teasing their new products to the media. Hopefully, I’ll be able and keep up with the most interesting bits from the big Vegas showcase (which, I must say, seem to have picked up some new steam since a few years ago) and broadcast them through these pages.


Let’s see what we’ve seen/heard so far: LG, Lenovo, and an ASUS gold nugget…
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Lian Li DK01 Prototype

The Desk Enclosures Are Coming! and you can’t say I didn’t warn you.
Lian Li posted pictures of a PC Case/Enclosure/Chassis/DESK by the name of DK01 over on TwekTown Forums – and if you’re wondering what I mean by PC Case/Enclosure/Chassis/Desk, here’s a thousand words:
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Project Midori Might Be A Necessary Hail Mary

You may have heard about a Project Midori in the last few days. If you haven’t, I’ll try and catch you up to speed. You will see there’s a lot of speculation involved and the world as we know it is not coming to an end right away. However, I think this may be a story worth keeping in mind over the medium/long term because the rumors may just turn out to be a self-fulfilling prophecy of sort.


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Faëria Analysis 3: Cost Normalization

As a follow-up to my original Faëria Analysis 1, and the details about Faëria Production in Faëria Analysis 2, let’s see if we can come up with a reasonable approach to normalize the Costs of a Faëria card.
As you know, cards specify cost in term of three basic resources: Gold (G), Faëria (F), and Lands (L) (although we will analyze Faëria last). Another resource we should use below is the Action Points (AP), of which you receive 3 at the beginning of your Player Turn [Note].

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Faëria Analysis 2: Faëria Production

One of the steps I made in Faëria Analysis 1 was that of equating somehow the Gold and Faëria costs for the cards in the pool. This was clearly a simplification, and a few people correctly pointed out it was probably too optimistic.

Lucky me, Printenhart was already working in a similar vein, and he shared with the rest of the community his excellent Power/Life Number Crunching analysis. Furthermore, during his work for that analysis, Printenhart sat down and saved me a lot of time by researching the spawning of Faëria, which he later shared in the Basic Resource Income Overview thread.

In an effort to improve on my earlier analysis, I found the time to sit down myself and review his findings. Essentially, here’s the shortest version:

  • 4 Faëria spawn each Morning
  • You can think of it as 1.333.. Faëria per turn
  • On an even board that means 0.666.. Faëria per Game Turn

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Faëria Analysis 1

Faëria is a Strategy Card Game under development by Abrakam.
You can find out more on Faëria.net, and their Kickstarter campaign. If you enjoy board games or card games, I recommend backing them up (there is also a campaign on Steam’s Project Greenlight you can help with).
This is not an introduction to the game, so I will assume you are familiar with it and the basic mechanics. Rather, I wanted to take a deeper look at the numbers in the current card-pool.
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InWin Tòu Case

I noticed this story in September, when this interesting PC enclosure was first announced. Now we have an official release, so it’s a good time to point it out.

InWin has released their Tòu case, supporting up to ATX mobo, 380mm GPUs, 220mm PSUs, 1x optical drive, 3x 3.5″ drives, 2x 2.5″ drives, with 4x 120mm fans (and ready for a 360mm radiator)… but, more importantly, showcasing transparent ‘glass’ panels that turn opaque (with a mirror effect) when your PC is off. Yes, you read right. Because. We. Can. That’s why.

In moving images, from InWin on youtube:

InWin Retail page
hat_tip to Tom’s Hardware